• Joined on 2025-05-17
Anexim commented on issue Anexim/Mana-Loop#64 2026-05-18 17:12:04 +02:00
🟡 CraftingProgress: orphaned component — exported but never rendered

[priority: 2] ORPHANED/DEAD CODE — CraftingProgress exported but never rendered.

Anexim commented on issue Anexim/Mana-Loop#36 2026-05-18 17:11:35 +02:00
chore: Duplicate RARITY_COLORS constants with different values

[priority: 3] DATA/LOGIC BUG — Duplicate RARITY_COLORS constants with different values.

Anexim commented on issue Anexim/Mana-Loop#39 2026-05-18 17:11:34 +02:00
fix: RoomType type defined in two places

[priority: 3] DATA/LOGIC BUG — RoomType type defined in two places.

Anexim commented on issue Anexim/Mana-Loop#38 2026-05-18 17:11:34 +02:00
fix: EquipmentSlot type defined differently in two places

[priority: 3] DATA/LOGIC BUG — EquipmentSlot type defined differently in two places.

Anexim commented on issue Anexim/Mana-Loop#37 2026-05-18 17:11:34 +02:00
fix: Duplicate EnchantmentEffectDef types with incompatible shapes

[priority: 3] DATA/LOGIC BUG — Duplicate EnchantmentEffectDef types with incompatible shapes.

Anexim commented on issue Anexim/Mana-Loop#43 2026-05-18 17:11:33 +02:00
fix: lifeEssenceDrop references banned life mana type

[priority: 3] DATA/LOGIC BUG — lifeEssenceDrop references banned life mana type.

Anexim commented on issue Anexim/Mana-Loop#42 2026-05-18 17:11:33 +02:00
fix: pactMaster achievement requires 12 pacts but only 9 guardians exist

[priority: 3] DATA/LOGIC BUG — pactMaster achievement requires 12 pacts but only 9 guardians exist.

Anexim commented on issue Anexim/Mana-Loop#41 2026-05-18 17:11:33 +02:00
fix: Missing enchantment effects for several spells (rotTouch, soulRend, master, legendary)

[priority: 3] DATA/LOGIC BUG — Missing enchantment effects for several spells (rotTouch, soulRend, master, legendary).

Anexim commented on issue Anexim/Mana-Loop#40 2026-05-18 17:11:33 +02:00
fix: golems/utils.ts and equipment/utils.ts duplicate local constants instead of importing from index

[priority: 3] DATA/LOGIC BUG — golems/utils.ts and equipment/utils.ts duplicate local constants instead of importing from index.

Anexim commented on issue Anexim/Mana-Loop#45 2026-05-18 17:11:32 +02:00
fix: drain spell description references banned "life force" concept

[priority: 3] DATA/LOGIC BUG — drain spell description references banned "life force" concept.

Anexim commented on issue Anexim/Mana-Loop#44 2026-05-18 17:11:32 +02:00
fix: ascension skill category in attunements.ts references banned mechanic

[priority: 3] DATA/LOGIC BUG — ascension skill category in attunements.ts references banned mechanic.

Anexim commented on issue Anexim/Mana-Loop#50 2026-05-18 17:10:43 +02:00
fix: getUnlockedAttunements filter logic shows inactive-but-unlocked attunements

[priority: 4] BROKEN FEATURE — getUnlockedAttunements filter logic shows inactive-but-unlocked attunements.

Anexim commented on issue Anexim/Mana-Loop#48 2026-05-18 17:10:43 +02:00
fix: doPrestige return type mismatch — interface says void but returns boolean

[priority: 4] BROKEN FEATURE — doPrestige return type mismatch (interface says void, returns boolean).

Anexim commented on issue Anexim/Mana-Loop#47 2026-05-18 17:10:43 +02:00
fix: ConfirmDialog silently swallows async errors from onConfirm

[priority: 4] BROKEN FEATURE — ConfirmDialog silently swallows async errors from onConfirm.

Anexim commented on issue Anexim/Mana-Loop#46 2026-05-18 17:10:43 +02:00
fix: GameStateDebug "Fill Mana" loop can freeze UI with large mana values

[priority: 4] BROKEN FEATURE — GameStateDebug "Fill Mana" loop can freeze UI with large mana values.

Anexim commented on issue Anexim/Mana-Loop#65 2026-05-18 17:10:42 +02:00
🟡 GameContext: context provider never wired into the app

[priority: 4] BROKEN FEATURE — GameContext provider never wired into the app, context unavailable everywhere.

Anexim commented on issue Anexim/Mana-Loop#56 2026-05-18 17:10:42 +02:00
🟡 DisciplinesTab: tab filtering broken — all attunements render simultaneously

[priority: 4] BROKEN FEATURE — DisciplinesTab tab filtering broken, all attunements render simultaneously.

Anexim commented on issue Anexim/Mana-Loop#55 2026-05-18 17:10:42 +02:00
🟡 DisciplinesTab: statBonus and baseValue props are swapped/mismatched

[priority: 4] BROKEN FEATURE — DisciplinesTab statBonus and baseValue props swapped/mismatched.

Anexim commented on issue Anexim/Mana-Loop#52 2026-05-18 17:09:49 +02:00
🔴 DisciplinesTab: canProceedDiscipline called with wrong arguments

[priority: 5] CRASH/BLOCKER — canProceedDiscipline called with wrong arguments, crashes DisciplinesTab.

Anexim commented on issue Anexim/Mana-Loop#57 2026-05-18 17:09:48 +02:00
🔴 CraftingTab: stale/broken export in game/index.ts

[priority: 5] CRASH/BLOCKER — stale/broken export in game/index.ts for CraftingTab.